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https://subingwen.cn/linux/threadpool/#5-%E6%BA%90%E6%96%87%E4%BB%B6%E5%AE%9A%E4%B9%89

大丙讲的真好, b站有视频, 用心拍的, 不像某某机构随便发的垃圾音频课.

C语言版本和C++版本都有.

main.c

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#include <stdio.h>
#include "threadpool.h"
#include <pthread.h>
#include <stdlib.h>
#include <unistd.h>

void taskFunc(void* arg) {
int num = *(int*)arg;
printf("thread %ld is working, number = %d\n", pthread_self(), num);
sleep(1);
}

int main() {
ThreadPool* pool = threadPoolCreate(3, 10, 20);
for (int i = 0; i < 100; i++) {
int* num = (int*)malloc(sizeof(int));
*num = i;
threadPoolAdd(pool, taskFunc, num);
}

sleep(30);

threadPoolDestroy(pool);

return 0;
}

threadpool.h

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/*

唯一的管理者id
若干个工作者线程 数组
任务队列 -> 结构体数组
*/

#include "threadpool.h"
#include <pthread.h>
#include <stdlib.h>
#include <stdio.h>
#include <string.h>
#include <unistd.h>

const int NUMBER = 2; //管理者线程每次添加或删除的线程数量上限

//任务结构体
typedef struct Task {
void (*function)(void* arg);
void* arg;
}Task;

//线程池结构体
struct ThreadPool {
//任务队列
Task* taskQ;
int queueCapacity; //容量
int queueSize; //当前任务个数
int queueFront; //队头 -> 取数据
int queueRear; //队尾 -> 放数据

pthread_t managerID; // 管理者线程ID
pthread_t* threadIDs; // 工作线程ID

int minNum; //最小线程数
int maxNum; //最大线程数
int busyNum; //忙碌的线程数
int liveNum; //存活的线程数, 活着不代表正在干活
int exitNum; //要销毁的线程个数

pthread_mutex_t mutexPool; // 锁住整个线程池
pthread_mutex_t mutexBusy; //锁住busyNum变量, mutexbusy
pthread_mutex_t notFull; //任务队列是否慢了
pthread_mutex_t notEmpty; //任务队列是否空了

int shutdown; //是否销毁线程池, 销毁为1
};
ThreadPool* threadPoolCreate(int min, int max, int queueSize)
{
ThreadPool* pool = (ThreadPool*)malloc(sizeof(ThreadPool));
do
{
if (pool == NULL)
{
printf("malloc threadpool fail...\n");
break;
}

pool->threadIDs = (pthread_t*)malloc(sizeof(pthread_t) * max);
if (pool->threadIDs == NULL)
{
printf("malloc threadIDs fail...\n");
break;
}
memset(pool->threadIDs, 0, sizeof(pthread_t) * max);
pool->minNum = min;
pool->maxNum = max;
pool->busyNum = 0;
pool->liveNum = min; // 和最小个数相等
pool->exitNum = 0;

if (pthread_mutex_init(&pool->mutexPool, NULL) != 0 ||
pthread_mutex_init(&pool->mutexBusy, NULL) != 0 ||
pthread_cond_init(&pool->notEmpty, NULL) != 0 ||
pthread_cond_init(&pool->notFull, NULL) != 0)
{
printf("mutex or condition init fail...\n");
break;
}

// 任务队列
pool->taskQ = (Task*)malloc(sizeof(Task) * queueSize);
pool->queueCapacity = queueSize;
pool->queueSize = 0;
pool->queueFront = 0;
pool->queueRear = 0;

pool->shutdown = 0;

// 创建线程
pthread_create(&pool->managerID, NULL, manager, pool);
for (int i = 0; i < min; ++i)
{
pthread_create(&pool->threadIDs[i], NULL, worker, pool);
}
return pool;
} while (0);

// 释放资源
if (pool && pool->threadIDs) free(pool->threadIDs);
if (pool && pool->taskQ) free(pool->taskQ);
if (pool) free(pool);

return NULL;
}

int threadPoolDestroy(ThreadPool* pool)
{
if (pool == NULL)
{
return -1;
}

// 关闭线程池
pool->shutdown = 1;
// 阻塞回收管理者线程
pthread_join(pool->managerID, NULL);
// 唤醒阻塞的消费者线程
for (int i = 0; i < pool->liveNum; ++i)
{
pthread_cond_signal(&pool->notEmpty);
}
// 释放堆内存
if (pool->taskQ)
{
free(pool->taskQ);
}
if (pool->threadIDs)
{
free(pool->threadIDs);
}

pthread_mutex_destroy(&pool->mutexPool);
pthread_mutex_destroy(&pool->mutexBusy);
pthread_cond_destroy(&pool->notEmpty);
pthread_cond_destroy(&pool->notFull);

free(pool);
pool = NULL;

return 0;
}


void threadPoolAdd(ThreadPool* pool, void(*func)(void*), void* arg)
{
pthread_mutex_lock(&pool->mutexPool);
while (pool->queueSize == pool->queueCapacity && !pool->shutdown)
{
// 阻塞生产者线程
pthread_cond_wait(&pool->notFull, &pool->mutexPool);
}
if (pool->shutdown)
{
pthread_mutex_unlock(&pool->mutexPool);
return;
}
// 添加任务
pool->taskQ[pool->queueRear].function = func;
pool->taskQ[pool->queueRear].arg = arg;
pool->queueRear = (pool->queueRear + 1) % pool->queueCapacity;
pool->queueSize++;

pthread_cond_signal(&pool->notEmpty);
pthread_mutex_unlock(&pool->mutexPool);
}

int threadPoolBusyNum(ThreadPool* pool)
{
pthread_mutex_lock(&pool->mutexBusy);
int busyNum = pool->busyNum;
pthread_mutex_unlock(&pool->mutexBusy);
return busyNum;
}

int threadPoolAliveNum(ThreadPool* pool)
{
pthread_mutex_lock(&pool->mutexPool);
int aliveNum = pool->liveNum;
pthread_mutex_unlock(&pool->mutexPool);
return aliveNum;
}

void* worker(void* arg)
{
ThreadPool* pool = (ThreadPool*)arg;

while (1)
{
pthread_mutex_lock(&pool->mutexPool);
// 当前任务队列是否为空
while (pool->queueSize == 0 && !pool->shutdown)
{
// 阻塞工作线程
pthread_cond_wait(&pool->notEmpty, &pool->mutexPool);

// 判断是不是要销毁线程
if (pool->exitNum > 0)
{
pool->exitNum--;
if (pool->liveNum > pool->minNum)
{
pool->liveNum--;
pthread_mutex_unlock(&pool->mutexPool);
threadExit(pool);
}
}
}

// 判断线程池是否被关闭了
if (pool->shutdown)
{
pthread_mutex_unlock(&pool->mutexPool);
threadExit(pool);
}

// 从任务队列中取出一个任务
Task task;
task.function = pool->taskQ[pool->queueFront].function;
task.arg = pool->taskQ[pool->queueFront].arg;
// 移动头结点
pool->queueFront = (pool->queueFront + 1) % pool->queueCapacity;
pool->queueSize--;
// 解锁
pthread_cond_signal(&pool->notFull);
pthread_mutex_unlock(&pool->mutexPool);

printf("thread %ld start working...\n", pthread_self());
pthread_mutex_lock(&pool->mutexBusy);
pool->busyNum++;
pthread_mutex_unlock(&pool->mutexBusy);
task.function(task.arg);
free(task.arg);
task.arg = NULL;

printf("thread %ld end working...\n", pthread_self());
pthread_mutex_lock(&pool->mutexBusy);
pool->busyNum--;
pthread_mutex_unlock(&pool->mutexBusy);
}
return NULL;
}

void* manager(void* arg)
{
ThreadPool* pool = (ThreadPool*)arg;
while (!pool->shutdown)
{
// 每隔3s检测一次
sleep(3);

// 取出线程池中任务的数量和当前线程的数量
pthread_mutex_lock(&pool->mutexPool);
int queueSize = pool->queueSize;
int liveNum = pool->liveNum;
pthread_mutex_unlock(&pool->mutexPool);

// 取出忙的线程的数量
pthread_mutex_lock(&pool->mutexBusy);
int busyNum = pool->busyNum;
pthread_mutex_unlock(&pool->mutexBusy);

// 添加线程
// 任务的个数>存活的线程个数 && 存活的线程数<最大线程数
if (queueSize > liveNum && liveNum < pool->maxNum)
{
pthread_mutex_lock(&pool->mutexPool);
int counter = 0;
for (int i = 0; i < pool->maxNum && counter < NUMBER
&& pool->liveNum < pool->maxNum; ++i)
{
if (pool->threadIDs[i] == 0)
{
pthread_create(&pool->threadIDs[i], NULL, worker, pool);
counter++;
pool->liveNum++;
}
}
pthread_mutex_unlock(&pool->mutexPool);
printf("Add thread number = %d\n", counter);
}
// 销毁线程
// 忙的线程*2 < 存活的线程数 && 存活的线程>最小线程数
if (busyNum * 2 < liveNum && liveNum > pool->minNum)
{
pthread_mutex_lock(&pool->mutexPool);
pool->exitNum = NUMBER;
pthread_mutex_unlock(&pool->mutexPool);
// 让工作的线程自杀
for (int i = 0; i < NUMBER; ++i)
{
pthread_cond_signal(&pool->notEmpty);
}
//printf("Kill thread number = %d\n", counter);
}
}
return NULL;
}

void threadExit(ThreadPool* pool)
{
pthread_t tid = pthread_self();
for (int i = 0; i < pool->maxNum; ++i)
{
if (pool->threadIDs[i] == tid)
{
pool->threadIDs[i] = 0;
printf("threadExit() called, %ld exiting...\n", tid);
break;
}
}
pthread_exit(NULL);
}

threadpool.h

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#ifndef _THREADPOOL_H
#define _THREADPOOL_H

typedef struct ThreadPool ThreadPool;

//创建线程池, 并初始化
ThreadPool* threadPoolCreate(int min, int max, int queuesize);

//销毁线程池
int threadPoolDestroy(ThreadPool* pool);

//向线程池中添加任务
void threadPoolAdd(ThreadPool* pool, void(*func)(void*), void*arg);

//获取线程池中工作的线程个数
int threadPoolBusyNum(ThreadPool* pool);

//获取线程池中活着的线程个数
int threadPoolAliveNum(ThreadPool* pool);

/////////////////////////////
void* worker(void* arg);
void* manager(void* arg);
void threadExit(ThreadPool* pool);
#endif